Inheritance Hierarchy
DeltaEngine.Platforms TestWithMocksOrVisually
DeltaEngine.Input.Tests GamePadAnalogTriggerTests
Namespace: DeltaEngine.Input.Tests
Assembly: DeltaEngine.Input.Tests (in DeltaEngine.Input.Tests.dll) Version: 1.1.1.0 (1.1.1)
Syntax
The GamePadAnalogTriggerTests type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | GamePadAnalogTriggerTests | Initializes a new instance of the GamePadAnalogTriggerTests class |
Methods
Name | Description | |
---|---|---|
![]() | AdvanceTimeAndUpdateEntities | (Inherited from TestWithMocksOrVisually.) |
![]() | Create | |
![]() | CreateFromAttributes | |
![]() | InitializeResolver | (Inherited from TestWithMocksOrVisually.) |
![]() | MovingSticksTranslatesCircle | |
![]() | PressingTriggersUpdatesValues | |
![]() | RegisterMock T | (Inherited from TestWithMocksOrVisually.) |
![]() | Resolve T | (Inherited from TestWithMocksOrVisually.) |
![]() | RunAfterFirstFrame | (Inherited from TestWithMocksOrVisually.) |
![]() | RunTestAndDisposeResolverWhenDone | (Inherited from TestWithMocksOrVisually.) |
Properties
Name | Description | |
---|---|---|
![]() | IsMockResolver | (Inherited from TestWithMocksOrVisually.) |
Examples
[Test] public void MovingSticksTranslatesCircle() { var ellipseLeft = new Ellipse(new Rectangle(0.4f, 0.5f, 0.1f, 0.1f), Color.Green); var ellipseRight = new Ellipse(new Rectangle(0.6f, 0.5f, 0.1f, 0.1f), Color.Blue); new Command(pos => ellipseLeft.Center = pos * 0.2f + Vector2D.Half).Add( new GamePadAnalogTrigger(GamePadAnalog.LeftThumbStick)); new Command(pos => ellipseRight.Center = pos * 0.2f + Vector2D.Half).Add( new GamePadAnalogTrigger(GamePadAnalog.RightThumbStick)); }
[Test] public void PressingTriggersUpdatesValues() { var font = Font.Default; var leftTrigger = new FontText(font, "left", new Rectangle(0.2f, 0.5f, 0.2f, 0.2f)); var rightTrigger = new FontText(font, "right", new Rectangle(0.7f, 0.5f, 0.2f, 0.2f)); new Command(pos => leftTrigger.Text = "Left Trigger = " + pos.X).Add( new GamePadAnalogTrigger(GamePadAnalog.LeftTrigger)); new Command(pos => rightTrigger.Text = "Right Trigger = " + pos.X).Add( new GamePadAnalogTrigger(GamePadAnalog.RightTrigger)); }
[Test, CloseAfterFirstFrame] public void Create() { var trigger = new GamePadAnalogTrigger(GamePadAnalog.RightThumbStick); Assert.AreEqual(GamePadAnalog.RightThumbStick, trigger.Stick); Assert.AreEqual(Vector2D.Zero, trigger.Movement); }
[Test, CloseAfterFirstFrame] public void CreateFromAttributes() { var trigger = new GamePadAnalogTrigger(new Dictionary<string, string> { { "Stick", "RightTrigger" } });
See Also